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Global Agenda, a New Massive Multiplayer Online Game

Global Agenda, a New Massive Multiplayer Online Game (MMOG) from Hi-Rez Studios, Ready for Closed Beta with Server and Network Installation from Internap

Innovative game architecture combines fast-action character creation and personal interaction on a massive scale, eliminating geographic and server constraints


ATLANTA – (February 24, 2009) – Internap Network Services Corporation (NASDAQ: INAP), a global provider of end-to-end Internet business solutions, announced today its Performance IP™ network and Managed Server hosting services are playing an integral part in creating a breakthrough experience in the new massive multiplayer online (MMO) game Global Agenda, from Hi-Rez Studios. Global Agenda is currently in alpha testing with closed beta expected to begin in Q2, 2009.

Global Agenda is an action MMO using Unreal® Engine 3 set on Earth in the 22nd century. In the wake of a severe global disaster, player created factions, covert agencies and teams of elite special operatives, scheme against each other for power while simultaneously opposing a totalitarian world government bent on domination.

The Global Agenda unique style of gameplay combines the fast-paced action of a multi-player shooter, the character progression of an MMO and the player-driven territorial conflict of a strategy game. The game’s unique server architecture and “on-demand instancing” allows all players and agencies to compete within the same meta-game without being divided by computer servers - as is traditional in the MMO industry. For that reason, Hi-Rez Studios will be using Internap data centers services for Global Agenda in both North America and Europe.

“Given our game’s fast pace and huge scale, we needed a solution that offers the lowest network latency possible, while giving us great flexibility in managing spikes in demand,” said Stewart Chisam, vice president of game operations at Hi-Rez Studios. “The combination of Performance IP and Managed Server from Internap solves that problem for us and offers a scalable, secure and reliable technology platform to support the players of Global Agenda. Just a few years ago, network and server overhead precluded the development of this type of game. That has all changed. Global Agenda is a breakthrough game from both a technology perspective and a gameplay perspective, and we are very excited to bring it to market using Internap’s infrastructure services.”

Internap offers a unique, bundled solution of Performance IP networking, managed server and data center colocation that provides game developers a low latency networked infrastructure that is well suited for online games, particularly massive multiplayer online games (MMOGs). The solution is based on patented network optimization technology called MIRO (Managed Internet Route Optimizer™) and a data center and server platform that extends to 44 locations globally. Internap’s network services carry a 100 percent performance SLA (service level agreement) designed to support business critical websites and multi-media Internet applications.

“Since Internap was founded in 1996, it has always been a trusted supplier to the software and online gaming developer communities,” said Tim Sullivan, chief technology officer at Internap. “As software has begun to embrace a software-as-a-service delivery model and online gaming has created the massive multiplayer context, Internap’s low latency network services with integrated servers, storage, and data centers become even more relevant to these IT innovators.”

According to the Pew Internet & American Life project [1], more than one-half of US adults play video games, and about one in five play every day or almost every day. Age is closely related to gaming: More than four out of five US adults ages 18 to 29 said they were video gamers, while only 23 percent of respondents 65 and older said the same. Pew said men were slightly more likely than women to game, and urbanites were more likely to game than those in rural areas.

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By: MMOGInfo.Com Publish date: 25/02/2009

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