| Marvel Heroes is going to be powered with Unreal Engine 3
Gazillion Entertainment has announced that they have licensed the Unreal Engine 3 to power its highly anticipated, free-to-play Marvel Heroes
MMO game for PC. This agreement enables Gazillion, to use the Unreal
Engine toolset to develop a premier entertainment experience that allows
players to take on the roles of revered characters such as Captain
America, Iron Man and Spider-Man as they play through events of the
Marvel Universe.

“We love Unreal Engine 3’s streaming system. It’s made our entire technical approach possible and is easy to work with,” said Jeff Lind, studio director of Gazillion’s Secret Identity Studios. “We
also love the flexibility we get from the actor components, which have
empowered us to make all kinds of customizations without sacrificing the
built-in features of the engine.” “Capturing the distinctive moments of such revered fiction within
a game environment is no small task, and it’s critical to use the very
best tools and technology to deliver the production values fans expect,” said Joe Kreiner, North American licensing manager, Epic Games. “Having
grown up with Marvel’s iconic heroes and villains, we’re really honored
to help Gazillion and Secret Identity achieve their creative vision and
quality bar for the game.”
Secret Identity Studios Art Director Josh Book added, “Our
artists love the Unreal Content Browser, the visual art pipeline, and
how functional UE3 is with different 3D packages. We had assets in the
game within hours of starting work with the engine. In addition, Unreal
Lightmass is a very advanced global illumination tool that has helped
push the look of our game further than we thought it could go.”


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