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Before continuing, it's necessary to make mention to the graphical section, since it emphasizes by its simplicity and functionality, with scenarios in three dimensions, whereas the models of the personages and monsters are made with sprites in 2D. Which lets a little wish in the present times, since there's very little variety between the monsters, finding many beings with such models to which it stops to differentiate them puts them with other colors or different sizes. That yes, as far as the combat animations, is necessary to say that they are enought varied and exists one for each type of weapon and sex of the character who grasps it, without forgetting the magical spells that have 3D animation.

The first time which we enter Ragnarok Online will offer the possibility to learn through a tutorial where all the basic aspects of the game will be explained and we will raise ours first experience levels. All it we will obtain it speaking with the different teachers of the zone of training and, finally, surpassing the test of the zone of battle training, where it's requested to us that we raise at least two levels and to eliminate a determined number of monsters. In the end, one will allow us to teletransport us to anyone of the main cities of the game where we will be able to really begin our adventures.

When arriving at a city the first that calls to the attention is that it's finessed of players, all of them generally, selling or buying merchandise. Since the urban zones are true commercial centers where the transactions are constant and unstoppable, there any thing of the game that can be needed can be obtained, as long as we have the necessary money. Also aid to promote this, the fact that it's possible to left the character in commerce way, with which we can sell our merchandise with no need to be in front of the computer.
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