| - GM 2012 - Exclusive presentation of Planetside 2
We have attended to an exclusive presentation of Planetside 2,
the new SOE’s mmofps and we have
been driven through the basic lore and interesting features of the game
while we played it and experienced its gameplay.

The game takes place in a persistent and
huge world with a complex and polished conquest system in which the
three factions can take over territory hexes in order to gain control of
factories, bases, resources and other things, being a 24h game makes it
so changeable that you can log out while your faction was controlling
several hexes and log in next day having to recover them all or defend
your last hexes, which makes playing this game a different experience
each time you play it.

Another interesting fact here is that they told us that those sharp
graphics and its shooter gameplay are achieved by using an upgraded and
improved version of the Free Realms engine, and that they will keep
upgrading that engine with whatever they need for upcoming titles since
it’s a propietary engine.

The overall experience during the presentation was that the gameplay
is smooth, jetpacks work as they have to (epic), aiming is what you can
expect from an AAA shooter and the graphics are breathtaking, also the
vehicles are not easy to master so that is an interesting point for a
long term focused game.



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