Fight to death for the new lands
When in a continent the empires and nations cannot find more territory to expand that the one of their neighbors, the wars explode. During many years the wars have decimated the different factions until the point to see that it was impossible to hold that situation. For that reason the only solution was the expansion to the western territories, unexplored until that moment. Thus, as much the humans of the empire as the warrior beasts of the Ak'Kan established individual new kingdoms: the country of Kartefant for first and the one of Mer'Khadia for the seconds. Both colonies had to grow and prosper and it implied the direct confrontation by the resources of the new land, is there where we will begin our adventures in RYL.

Planetwide Games has wanted to transfer this popular game that has had a great succes in Asia to the North America's market and seems to be that by the moment it's having a great acceptance. It's main feature is the great approach to the PvP section where the freedom is maximum and we will be able to enjoy untiring skirmishes between adventurers and great battles between guilds and enemy factions. All of it in a very rich world as much visually as in contents that will make feel us in a true world of epic fantasy.

In RYL we will be able to choose to play with the humans or with the Ak'Kan, this will be our first great election since if we choose by one or another side no longer we will be able to create characters of the other in the server in whom we play. Thus the different character classes that we will be able to create at a first moment are, for the humans: fighter, rogue, mague and acolyte. Whereas for the so single Ak'Kan there are two initial types: combatant and officiator. In all the cases, at level 10 it's possible to specialize in more classes.